Divination

A divination is the elemental ability held by an Aster that allows them to manipulate a specific element of nature. Multiple sets of divinations exist: The primary divinations are a set of eight fundamental divinations that also take part in the cycle of life and death; the secondary divinations that consist of combinations of two primary divinations; the descendant divinations, which control time and space; and the omnipotent Founding Divination.

Primary Divinations
The primary divinations are the eight most common and basic divinations amongst Asters: *Part of the Life-Death Divinations
 * Pyromancy - Fire
 * Hydromancy - Water
 * Cryomancy - Ice
 * Geomancy - Earth
 * Aeromancy - Wind
 * Electromancy - Electricity
 * Biomancy* - Life
 * Necromancy* - Death

Life-Death Divinations
The life-death divinations refer to a complementary pair of primary divinations representing life (Biomancy) and death (Necromancy). Necromancy is the only known divination to have a conscience and be able “possess” its user, using them to kill all forms of life.

The pair works to create a cycle of life and death wherein Necromancy attempts to kill as much as possible while Biomancy has the ability to create life. Biomancy can be created like secondary divinations when the user has all the other primary divinations aside from the life-death divinations and can be passed down to the user’s children, but is lost when the user is killed. Necromancy cannot be passed down to the user’s children, but it is not lost when the user is killed (in a sense, death does not die). Additionally, as Necromancy cannot be passed down to children or created, there is an unknown, fixed number of Necrotic Dynasties in existence.

Secondary Divinations
The secondary divinations are created by combining two divinations. Most combinations of two divinations create a secondary divination, but there exists some pairs that do not combine, but can be used as the same time, such as Rosanna’s dual-inherited Pyromancy and Electromancy.

Descendant Divinations
The descendant divinations are a pair of divinations manipulating space and time within the bounds of the laws of the universe. Chronomancy, manipulation of time, and Spatiomancy, manipulation of space, are called descendant divinations due to having been split from the Founding Divination in the early stages of the universe.

Originally, only one of each descendant divination existed in the entire universe. However, the transitions from Time X to Time XI and from Space XIX to Space XX were both partially sabotaged by The Legion, fragmenting a small portion of each divination and endowing many of the Legionnaires with extremely small-scale, but usable versions of the descendant divinations.

Founding Divination
The Founding Divination Theomancy, also known as Cosmomancy, in an omnipotent Divination wielded by The Progenitor (also known as God), allowing him to do anything, even actions that violate the laws of the universe. Because of this immense power, it was split into the Descendant Divinations that were limited by those same laws.